Just got back from a 24 hour web design competition, the webjam. The competition theme was "2012, a survival kit". This is the site we made: And heres the team that did this with me! Matthieu Gadrat and Philippe Trudel Guerbilsky made a wonderful job with the programming, Pierre-Olivier Nantel worked on video and motion design, and I worked on the prints you see in the videos, helped out a little on the filming and made some illustration. Phil and me both worked on the text content. We were coached by Sophie Blondeau, who had some sort of overseer job of checking on us for 10 minutes at every hour and support us. (But she mostly watched episodes of How I met your mother along with the other teams' coaches...)
We won third place! It was fun but there were two horrible 8 hour bus rides and very little sleep. And I have an internship starting tomorrow, too!
Also! I finally got me a domain name and updated my site a little. Ill do some more of that later. I'm thinking I should spruce up the background animation. Like make some alternate background themes that would be picked at random, that would be fun. The new URL is http://www.frankiesmileshow.com
Finished this giant digital illustration for a contest.
My college has this contest to decide the front page of the next student notebook, thats my entry. Had a lot of fun working on it! You can see a higher resolution version of it here.
I was horribly busy recently, but its all over now! Heres some of the things that hogged all of my time these past few weeks:
First, a 1-minute pixel art video:
This video took about 5 days of work. Its silly but fun, I like the result a lot.
Also, in our flash course we had to make two flash microgames. The games were to be handled by an external shell that would randomly play em. Because the external shell handles them, there arn't any play controls on the games themselves so just hit refresh when you want to try again. first game is called DISASTER. Spin around the screen with your mouse to avoid the projectiles, and click to shoot the monsters eyes. you can play it here: http://www.frankiesmileshow.leafo.net/Stuff/datthang/Disaster/jeu.swf
You can try out the final project with all of the student's games including my own here: http://tim.college-em.qc.ca/~microjeux/ though its all in french, and some of the games can be a little confusing even when you understand the language....And quite frankly a lot of the games are a little poorly made! Its understandable though, there was a lot of work to do this semester and not everyone was particularly interested to invest a lot of time in this one project.
Lastly I spent quite a bit of time working on a php website. The assignment was to make a website where you can register and then upload pictures. You can check the website there: http://tim.college-em.qc.ca/~coulomf7/index.php Though it might go offline soon, its just temporarily hosted on my college's server for the purpose of the assignment. I couldn't really finish it on time but it had pretty much all required features.
Here is a lil cover for Phlogiston Game Music vol. 1 I posted this before but heres the new part,the drawing process video! I thought I had lost the footage at one point so I didn't record the last half of the work, but most of it is there really, all that's missing is some tweaking on the character and the smoke from the missiles.
And I remind you of where you can get the album, here.
Ive done some more work on Recession, but its slowing down because of college stuff. But said college stuff is pretty cool: I have to make two games in AS3 and a deviantArt-like website with some PHP. The two AS3 games are for a collaborative project where all students make two small 10-second games, that are then all put together in some sort of warioware-like supergame where the player plows through an endless series of microgames to raise his overall score. One of my two games is a 10-second bullet hell where you fight a procedurally generated monster. In the second game, you have to water some weird walking plant monsters with a watering pail using your mouse. The PHP website's concept is basically a deviantArt site that is specialized in sketching, doodles and pencils. I made the visual concept for it, a very dirty, sketchy-looking interface: There is a toolbar on top that is missing in this screenshot. The idea right now is to have the sketchy background change entirely depending on the site section you are in.
Also I'm working on an AS3 game with Bisse, who recently came back from his mysterious radio silence. Welcome back, Bisse! It'll visually look a lot like some bastard child of Gyruss and Abadox, two awesome NES games that I played to death as a kid...
Most of the work on my personal game project "Recession" lately has been about the intro sequence. It will resemble the intro sequence of Day of the Tentacle in how it is made:
That is, a series of partly-animated slides. On most frames, the only animated part is some lip syncing, and in some others its a more elaborate movement. I guess I didn't really need an example to illustrate this but heh, I love that game...
I wont animate them yet, I'll start by outlining the base images, and then get to work on finishing the game gameplay-wise. I'll do the big animation work much later on, it will probably be the last thing I do on the project actually. So if I end up losing interest ill still have a usable, non-animated sequence as a bit of narrative. The intro sequence is all sketched and two of the base slides are done right now. Ill show some of them later, for now ill get to work on one of those AS3 games I need to get done.
I have almost finished my portfolio site. Its a college project, basically we got to show off so we can get a good internship somewhere. Its not entirely done: I have some things to add on the animated background still, and also I want to translate the whole thing in french, as most companies around here are mostly francophone. I put it up to replace my old site hub here: http://www.frankiesmileshow.leafo.net/ Also I think the site might have issues with chrome! There's an odd white rectangle that appears on the lower left. It disappears as soon as the window is resized. Ive no clue where that comes from. Also the gallery seems to load very slowly in chrome too.
I haven't worked on Recession in months. But last week I picked it back up again and boy did I work! I placed all of the bosses in the game(except one that isn't finished yet, cant go in much detail about it, endgame stuff) , finished equipment and treasures, made a saving and loading script, fixed the map display, replaced the pause menu with a more useful one (where you can check your collected items, equip weapon parts...) and took care of many, many little bugs there and there.
There is still a lot left to take care of, but I took care of lots of annoying elements. This game is getting done! Finally!